branchrust_reboot/main/skeleton optimizations/Hitbox Systemcancel

77 Commits over 92 Days - 0.03cph!

6 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
7 Years Ago
prefab fixes
7 Years Ago
Merge from main
7 Years Ago
Rebuilt bear prefab, small tweak on shoulders.
7 Years Ago
Merge from main
7 Years Ago
Fixed issues with extreme thicknesses.
7 Years Ago
Fixed "back hits" and zero thickness bug.
7 Years Ago
Fixed missing physics mats
7 Years Ago
Merge from main
7 Years Ago
Fixed wrong distance returned from trace.
7 Years Ago
#if build fixes
7 Years Ago
Prefab update
7 Years Ago
Merge from main
7 Years Ago
Fixed prefab
7 Years Ago
Rebuild optimisation
7 Years Ago
Deleted temp files
7 Years Ago
Prefab setup
7 Years Ago
Prefab updates
7 Years Ago
Fixed capsule DDraw being inverted at times
7 Years Ago
Removed script, updated prefab
7 Years Ago
Prefab setup
7 Years Ago
Merge from skeleton optimisations
7 Years Ago
Bug fixes + setup
7 Years Ago
Better capsule DDraw
7 Years Ago
7 Years Ago
Added Capsule DDraw shape, a few bug fixes and improvements.
7 Years Ago
Trace V2 - No bueno
7 Years Ago
7 Years Ago
Improvements to the trace test
7 Years Ago
Moved some code around in editor
7 Years Ago
Merge from main
7 Years Ago
Replacing from capsule tests.
7 Years Ago
Capsule ray test improvements, testing transformation.
7 Years Ago
Merge from skeleton optimizations
7 Years Ago
Added a Trace test to Capsule
7 Years Ago
Merge from skeleton optimizations
7 Years Ago
7 Years Ago
Adjusting setup
7 Years Ago
Better hit point calculation
7 Years Ago
Merge from main
7 Years Ago
Re enabled other benchmarks
7 Years Ago
Fixed bug with transform update
7 Years Ago
Improvements to benchmark
7 Years Ago
Only update the transforms once per frame when needed
7 Years Ago
merge from hit_detection_benchmark
7 Years Ago
Removed ColliderInfo
7 Years Ago
merge from skeleton optimizations
7 Years Ago
better normal calculation